It will depend on how much you enjoy exploration and open-ended gameplay. For some, this will be disorienting, and for others, it will be exhilarating. Hyrule is huge in scope, and Link's new abilities to climb virtually any surface and glide across huge distances make it all too easy to get stuck somewhere you don't want to be. If you're not mindful, you can get lost in this Zelda, and it is not difficult at all to completely lose track of what and where your next objective is. There are few waypoints in the game, and even with the main quests, you're given a general clue as to what you need to accomplish. The lack of hand-holding makes Breath of the Wild a title that requires a high degree of self-motivation. You're told about some key objectives that are located in Hyrule, including the over 100 optional shrines that in-part take the place of traditional Zelda dungeons, and sent on your way. You're given free reign of Link's destiny shortly after beginning the game after a small introduction area. It's incredibly difficult to figure out everything there is to do in Breath of the Wild. This openness of narrative does come at a price, though. Your journey will most likely follow an entirely different order than mine, and you can choose to explore the whole of Hyrule or beeline straight towards the conclusion of the game. You're not locked into any one way to experience The Legend of Zelda: Breath of the Wild. Instead of having to attempt dungeons in order, you're given the choice to tackle quests in the order you choose. However, Breath of the Wild does away with linear gameplay for a much more open-ended narrative. Previously in Zelda, you'd tackle a series of dungeons in order and gain the power you needed to defeat Ganon (or another stand-in villain). While the 18 main series titles in the Zelda franchise have differed in setting, style, and story, they've all shared a linear primary plotline experience. Zelda games, in particular, have stuck to a formula proven by the original title way back in 1986. Nintendo has been increasingly ambitious with its star franchises lately, and has taken risks that would have been uncharacteristic in the past.
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